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EVE

I wanted to concept a character-
And Concepting a character like this was incredibly challenging due to her loosely defined nature. I knew I wanted to put in the effort to discover something I truly loved. In the end, the process was deeply rewarding, as it pushed me to explore my creativity and refine my artistic tastes through so many different paths. I hope to come back to this project some day and explore the cultures she created the cities and the people.

These are the first official Eve concepts, I really wanted to create recognisable but unique clothing. something she'd make.

These are the first official Eve concepts, I really wanted to create recognisable but unique clothing. something she'd make.

I pushed towards some God-Hand designs which has deeper ties to her lore. The thought process here is for each design to represent a different period/Era

I pushed towards some God-Hand designs which has deeper ties to her lore. The thought process here is for each design to represent a different period/Era

The first Eve captured a aspect of her personality I really liked and became a huge influence for the rest of the project. She felt like an artist a creator, I liked the fluid feeling of her skin constantly changing I can see the lively world she created.

The first Eve captured a aspect of her personality I really liked and became a huge influence for the rest of the project. She felt like an artist a creator, I liked the fluid feeling of her skin constantly changing I can see the lively world she created.

Here's a sinister spin, an era of Eve where she's consumed by hate.

Here's a sinister spin, an era of Eve where she's consumed by hate.

These were iterations based off a pervious design, I'll let you guess. I think these started to move to far away from my initial vision.

These were iterations based off a pervious design, I'll let you guess. I think these started to move to far away from my initial vision.

Just like the previous designs these are iterations and they worked for me as the essence of the original can still be felt.

Just like the previous designs these are iterations and they worked for me as the essence of the original can still be felt.

This mood piece marks the turn of the project as I decided to go in a particular Visual direction. A direction I like to call Blue Eve.

This mood piece marks the turn of the project as I decided to go in a particular Visual direction. A direction I like to call Blue Eve.

This page was really striking to me and I built off it trying to find something unique and cultural but still recognisable.

This page was really striking to me and I built off it trying to find something unique and cultural but still recognisable.

Exploring some Alien-esque type of clothing and trying to make that feel traditional.

Exploring some Alien-esque type of clothing and trying to make that feel traditional.

I felt like she was being too understated with earlier ideas and although I do like that I wanted the viewer to have some idea that she was transcendent.

I felt like she was being too understated with earlier ideas and although I do like that I wanted the viewer to have some idea that she was transcendent.

So I played around with making her goddess feeling without something completely obvious.

So I played around with making her goddess feeling without something completely obvious.

This page was really working for me and so I decided to combined what I thought worked well into the Final.

This page was really working for me and so I decided to combined what I thought worked well into the Final.

Here we are the Final design it took some perseverance to get to this design. I could go on forever but its the right temperature porridge for me so I'll call Eve done - For now.
below you'll see some sketches I couldn't find a spot for.

Here we are the Final design it took some perseverance to get to this design. I could go on forever but its the right temperature porridge for me so I'll call Eve done - For now.
below you'll see some sketches I couldn't find a spot for.